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Spy-O-Ramas: Work In Progress

Work in progress shots from Unity of a game I've been developing the past few months. It's a puzzle/exploration game set in a series of interactive dioramas chock-full of puzzles, mini-games and secrets. The action in each level runs on a 60 second loop that the player can manipulate (rewind, fast forward, slow-mo etc.) Scroll down for a short video!

Short clip of the game in motion.