I had a great time contributing to Project LAX. The team was full of talent and this was reflected in a game world that was brimming with imagination and style. It was a blast working with the team and under the art direction of Daniel Orive. My main focus was real-time look development - creating scenes & individual assets that aimed to reflect the aesthetic of the concept art in engine.
Realtime look dev test in Unity. Concept by PHX Labs. Art direction by Daniel Orive.
Realtime look dev test. Concept by PHX Labs. Art direction by Daniel Orive.